" Edge of Eternity is coming to PlayStation and Xbox consoles on February 10 Switch on February 23". "Edge of Eternity 'New Beginning' update now available on PC, due out by end of summer on consoles". " Edge of Eternity takes inspiration from classic JRPGs "with all the twists and improvements that you could expect from a modern game" ". Finding the story to be poorly paced, the reviewer concluded, " Edge of Eternity is a decent yet rough-around-the-edges JRPG-styled game that hints at potential greatness in its later stages." RPGFan praised the game's "wonderfully clever and tactically-minded" combat, which the reviewer found to be the game's highlight. The reviewer felt that this leaves the world feeling empty and that the battles can seem repetitive. Push Square said the game has interesting characters, beautiful art, and fun tactical battles, but game is too large and ambitious to fulfill the promise of these elements. Describing it as "a love letter to classic Final Fantasy and Xenoblade games", Hardcore Gamer said that is a "a good but not great JRPG" that "comes close to reaching its ambitious goals". The story also showed promise to them, but they found the siblings unlikable and their quest to be "an uninspired journey". Although they praised the game's "stunning backdrops", they said there is little to do in the areas, and they found the combat to be repetitive and sometimes unbalanced. RPGamer said the game "comes from a place of love", but Midgar Studio was too ambitious, resulting in many features that do not live up their initial promise. The game received "mixed or average reviews" according to Metacritic. The game's score was composed by Cedric Menendez, and Yasunori Mitsuda provided six tracks. Ports for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and Nintendo Switch (via cloud support) was released on February 10, 2022. The Windows version was released on June 8, 2021. The developers cited a desire to add voice acting and hear feedback from players. Crowdfunding was announced in 2013, and the game entered early access in November 2018. Development Įdge of Eternity was developed by Midgar Studio, a French studio which is named after the fictional city of the same name from the 1997 video game Final Fantasy VII. Free updates have added a dungeon with 50 procedurally generated levels, a New Game Plus mode, and other features. The open world setting includes both science fiction and fantasy tropes, mixing together robots and magic. It features hex grids and Active Time Battle, a form of turn-based combat used in the Final Fantasy series. Gameplay is influenced by JRPGs and includes elements of tactical role-playing games. When Daryon learns that his mother has been infected with an alien biological agent, he deserts his post to help his sister find a cure. Players control Daryon, a young soldier whose world has been invaded by a technologically advanced race. It first released for Windows before releasing on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch in February 2022. Actually like the fighting aspect but everything is just done terribly unfinished.Edge of Eternity is a 2021 role-playing video game developed by Midgar Studio and published by Dear Villagers. ![]() Its sad, there is a story and a whole great IP. menu options on keyboard/mouse often straight up does not work. but its terrible and only exist in a fight, meaning its extremely frustrating to use.ġ0. there is a auto fighter showing the intendt for leveling/gathering etc by automation. just allow me to teleport to city directly.ĩ. ![]() ![]() teleporting is stupidly limited to an area. hiding info everywhere so you have to make blind decisions (you wont know what a blueprint actually makes or what is needed before you buy it) (you have no clue what to do in this fight before its begun) etc.Ĩ. Ive had severeal misclicks now caused by the camera.Ħ.conversations are told 2 line at a time that need you to actively click while reading. combat camera is constantly broken and annoying to work with. There is a sprint toggle that litterly have no reason to exist. its a pretty world but dont force me to experience it in "your speed" you get introduced to riding in start, and then not again before hours later.Ĥ. Its a massive running simulator that makes no sense why. Bugs are decently common to break the immersion.ģ. There is no key mapping (not even a controller overview on any device without remapping) even though they have messages in forum its needed years old.Ģ. 1.There is just too many quality of life upgrades missing.
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